WoW season 4: currency experiment leaves you RAID
When season 4 of WoW: Shadowlands begins, that is in the stars. Whether that will be so far with the release of WoW Patch 9.2.5 or earlier... or later... we don't know. But thanks to a detailed contribution in the WoW forums , we know that the people who are responsible for World of Warcraft at Blizzard want to use the season for loot experiments. One of these experiments - enigmatic cartel dinar - we present you below; We explain upwear raid beetles elsewhere.
Such experiments would be rather impossible for a normal season, in the new content and thus new ways to earn prey (aka raids). Season 4, however, that allows some interesting experiments, for example with the slaughterhouse affixes, is the perfect petri dish for the loot future of WOW (buy now): Dragon Flight and afterwards. The WoW makers want to start the following cartel dinar experiment.
dealer with raid loot and puzzling cartel dinar
In season 4 there will be three cartel dealers at the large treasury. Everyone has goods on offer from one of the three shadow landing. They sell jewelry, weapons and other special items from the respective slaughterhouse. Each of these objects has the same price: a single puzzling cartel dinar.
You can only get three puzzling cartel dinar throughout the season. After you have given your last dinar, the retailers leave the city and take their goods with them. Objects that are sold by these dealers have 278 to 285 depending on the subject.
In order to get a cartel dinar, you have to enter any shadow landing battle after the beginning of season 4 to start a three-part quest series. For these quests you have to kill a certain number of unique fated bosses, while the season-4-slaughter train affix is active. The quests reward you with a enigmatic cartel dinar when you finish them and lead you to the next part of the quest. Unique fated boss means that killing the same boss is not counted several times in the same week - killing Tarragrues in normal and heroic in the same week only gives one kill. And why the whole thing?
why the whole thing?
The WoW developers are currently demanding 30 kills, 20 kills and 10 kills for the quests, so that the second and third coin will be awarded faster and faster over time - so that you will receive a Dinar in week 3 and the last one in week 6 at the earliest. This system is intended to mitigate the rotation character of the Raids in season 4.
"Every player has less chance of seeing a single prey when the fated Sylvanas or Fated Kunker master can only be killed every three weeks, so we really want to see how the players react to the idea, but a limited but calculable option have to get individual pieces from slaughterhouse. We all know the story that we killed a certain boss every week for months without a desired object being dropped, and we hope that this will help to do the extreme bad luck in the worst To contain cases, "explain the developers. Incidentally, Nathria World Bosses in the Nathria-Fated Week will also be cartel with an affix and will count for the quest for the enigmatic cartel dinar.
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